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Ronald L. Sunil Herat Griffith University Dr. Marisa Soares Borges Preface India is now under the transition of paradign shift with respect to the Waste Management. The Rules pertaining to Waste management in the areas of Municipal Waste, Electronic Waste, Construction and Demolition Waste, Hazardious Waste and Plastic Waste have been redesigned and revised in the year for implementation based on circular economy models. The IconSWM movement was initiated for better waste management and environmental protection since the year through generating awareness and bringing all the stakeholders together from all over the world under the aegis of the International Society of Waste Management, Air and Water ISWMAW and by establishing some research projects accros the country and through consortium of researchers in International collaboration CRIC across the world. IconSWM has become significantly one of the biggest platforms in India for knowledge sharing, awareness generation and encouraging the Urban Local Bodies ULBs , government departments, researchers, industries, NGOs, Communities and other stake holders in the area of waste management in the country.

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Tx Group 4 Figure 2: Experiment Design Performance will be measured by taking the average time for participants to complete each assigned task. The total time to complete the assigned list of tasks is divided by the total tasks completed to arrive at a performance index number. A fewer number of touches or menu selections will indicate fewer errors made by the user.

In other words, the fewer false steps made by the user, the less time the task will take i. Attitude will be assessed through a previously developed MC application instrument that measures user attitude about the interfaces interacted with in the experiment.

Utilizing a 2x2 experimental design, this research will explore seven different hypotheses with the aim of better understanding how cues and size affect user interaction and attitude towards a wearable MC device, i. With the increasing prevalence of mobile technologies, this research could provide valuable feedback for system designers as they further design and develop wearable technology.

References Ajzen, I. From intentions to actions: A theory of planned behavior. Ajzen, I. Attitudes, traits, and actions: Dispositional prediction of behavior in personality and social psychology. Advances in Experimental Social Psychology, 20 1 , 1— The theory of planned behavior. Organizational Behavior and Human Decision Processes, 50 2 , — Allard, F.

Information processing in human perceptual motor performance. Kinesiology, Allport, G. Murchinson Ed. Bandura, A. Self-efficacy: Toward a unifying theory of behavioral change. Psychological Review, 84 2 , — Burkhart, B. The value of a baseline in determining design success. Burnes, B. Caccamise, D. Human factors engineers as change agents. SAGE Publications. Christ, R. Review and analysis of color coding research for visual displays.

Clibbon, K. Conceptually adapted hypertext for learning. Compeau, D. MIS Quarterly, 19 2 , — Social cognitive theory and individual reactions to computing technology: A longitudinal study. MIS Quarterly, — Davids, K. Movement System Variability. Human Kinetics. Davis, F. User acceptance of information technology: system characteristics, user perceptions and behavioral impacts. International Journal of Man-Machine Studies, 38 3 , — Douglas, S.

Do color models really make a difference? Everard, A. Fishbein, M. Addison-Wesley Pub Sd. Fitts, P. The influence of response coding on performance in motor tasks. Current Trends in Information Theory.

The information capacity of the human motor system in controlling the amplitude of movement. Journal of Experimental Psychology, 47 6 , Journal of Experimental Psychology: General, 3 , Galletta, D. The direct and interactive effects of web site speed, familiarity, and breadth on user attitudes, behavioral intentions, and performance.

Web site delays: How tolerant are users? Journal of the Association for Information Systems, 5 1 , 1. Gartner says in , 50 percent of people considering buying a smart wristband will choose a smartwatch instead.

Tablet sales will blow past pc sales to nearly million units a year by Predicting the usage of an advanced communication technology. Greenwald, A. Why are attitudes important. Breckler Eds. Hillsdale, NJ: Erlbaum. Hoadley, E. Investigating the effects of color. Communications of the ACM, 33 2 , — Jones, M. Mac-Thusiasm: Social aspects of microcomputer use. North-Holland Publishing Co. What a smartphone is to me: understanding user values in using smartphones. Information Systems Journal, 24 4 , — Klobas, J.

Beyond information quality: Fitness for purpose and electronic information resource use. Journal of Information Science, 21 2 , 95— Kyllonen, P. Factors in predicting success in the acquisition of cognitive skill. McEniry, M. Potentially important factors in the success of microcomputers in small and medium-sized Colombian firms: An exploratory study.

International Journal of Human-Computer Interaction, 2 2 , — Mrazek, D. Integrating human factors on a large scale: product usability champions. Murch, G. Physiological principles for the effective use of color. Myung, R. Keystroke-level analysis of Korean text entry methods on mobile phones.

Nielsen, J. The difference between Web design and GUI design. Retrieved from useit. Effects of symbol type, selection tool and information density on tactical display visual search performance. Polak, P. The direct and interactive effects of web site delay length, delay variability, and feedback on user attitudes, performance, and intentions. University of Pittsburgh. Porter, D. Rosenberg, M. Cognitive, affective, and behavioral components of attitudes. Hovland Eds. Schwalm, R. Shontz, W.

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There are many routes for expansion such as, Greenfield investment, Joint venture, Mergers and acquisitions, sales or marketing alliances The Economist, There will be many obstacles to achieve this. Services are an important part of global economy and this is increasing. While most of the international business strategies and theories which are good for manufacturing sector could be used for service firms but there are critical A services client will never know how good the service is until after he receives it. In some cases, it actually may be months or years before a trigger event occurs to activate the service, at which time the client hopes to experience the promised service quality e.

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Waste Management

Tx Group 4 Figure 2: Experiment Design Performance will be measured by taking the average time for participants to complete each assigned task. The total time to complete the assigned list of tasks is divided by the total tasks completed to arrive at a performance index number. A fewer number of touches or menu selections will indicate fewer errors made by the user. In other words, the fewer false steps made by the user, the less time the task will take i. Attitude will be assessed through a previously developed MC application instrument that measures user attitude about the interfaces interacted with in the experiment. Utilizing a 2x2 experimental design, this research will explore seven different hypotheses with the aim of better understanding how cues and size affect user interaction and attitude towards a wearable MC device, i. With the increasing prevalence of mobile technologies, this research could provide valuable feedback for system designers as they further design and develop wearable technology.

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